Day 9: GameJam #Redefine2021

Today I have added the laser barriers that block some ways and can be opened by solving the upcoming terminal puzzles. Walking through them might be detrimental to your health.

In the evening, I have worked on getting the particle system to work for the teleporter sequence.

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Day 8: GameJam #Redefine2021

Today I have added the first death animation: Death by falling. I have set the deadly height to be 4.8m for now which can be finetuned later on.I’ve also added a new transition for teleporting and dying (which also brings you back to the most recent teleporter) using the post-process stack v2.

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